Ranger's Glory
September 08, 2010, 07:54:30 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: SMF - Just Installed. It was converted from the previous phpBB forum, in order to have more flexible and more secured message boards. Enjoy!
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: A WC1 Mission for you - Venice 4  (Read 2224 times)
Talon
Newbie
*
Posts: 14


Landreich campaign guy


WWW
« on: January 02, 2007, 12:58:03 PM »

Remember the agreement we made a long time ago where you asked for a historic WC1 mission for your simulator? I have made the mission and the ships required to play the mission.  All I need to do now is take some time to put it together in a ZIP file and send it to you via E-mail.  I give you full permission modify the script for the mission and starpost.ship.xml.

Note: This may be a little bit overdue, but I was very busy lately.  You will need to provide a mesh for the star post.  I cannot make 3d models very well.  I have used models from the XWA TC and Unknown Enemy with permission from the authors.

BTW, the model I am using for the star post right now is the Ralari  smiley
Logged

WC1 Remake - A mod for Flight Commander by Kevin Caccamo.
Flight Commander was programmed and coded by Eddie Benowitz.
Iceblade
Administrator
Full Member
*****
Posts: 202



« Reply #1 on: January 02, 2007, 08:40:05 PM »

Ah yes....thank you. Don't worry about it being overdue. 2006 wasn't exactly the year I had hoped it would be, but I am positive about 2007 and hopefully my optimism is not for naught.
Logged
Talon
Newbie
*
Posts: 14


Landreich campaign guy


WWW
« Reply #2 on: January 03, 2007, 08:30:13 PM »

Ah yes....thank you. Don't worry about it being overdue. 2006 wasn't exactly the year I had hoped it would be, but I am positive about 2007 and hopefully my optimism is not for naught.

Well, thank you for letting me know I was at least not too late...  I made numerous attempts to convert the Jalthi, but the files were all forgotten afterwards.  It took me a long time to convert the new ships required to run the mission.

...Then I had this computer upgrade installed.  My computer now has Windows XP and it runs a lot faster than it used to, but my XP installation is on a new hard drive, and my old hard drives had Windows 98 on them...  Now I don't have winzip, but I at least have all the required files in one folder.
« Last Edit: January 03, 2007, 08:33:41 PM by Kevin Caccamo (Talon) » Logged

WC1 Remake - A mod for Flight Commander by Kevin Caccamo.
Flight Commander was programmed and coded by Eddie Benowitz.
Iceblade
Administrator
Full Member
*****
Posts: 202



« Reply #3 on: January 03, 2007, 09:24:35 PM »

You not late at all actually...get it to me when you can.
Logged
Talon
Newbie
*
Posts: 14


Landreich campaign guy


WWW
« Reply #4 on: January 07, 2007, 01:13:24 PM »

Hello.  I sent the mission to you by e-mail.  You should have it in your inbox.
Logged

WC1 Remake - A mod for Flight Commander by Kevin Caccamo.
Flight Commander was programmed and coded by Eddie Benowitz.
Iceblade
Administrator
Full Member
*****
Posts: 202



« Reply #5 on: January 15, 2007, 01:15:01 AM »

I got the email, when I find time I'll take a look.
Logged
Talon
Newbie
*
Posts: 14


Landreich campaign guy


WWW
« Reply #6 on: April 25, 2007, 04:56:01 PM »

You haven't said anything about it since last year
Logged

WC1 Remake - A mod for Flight Commander by Kevin Caccamo.
Flight Commander was programmed and coded by Eddie Benowitz.
Iceblade
Administrator
Full Member
*****
Posts: 202



« Reply #7 on: April 28, 2007, 02:44:23 PM »

Been bogged down this past semester. I've got a pretty light summer, so I will probably do a lot work in one burst. I'll let you know probably week after next.
Logged
Talon
Newbie
*
Posts: 14


Landreich campaign guy


WWW
« Reply #8 on: July 19, 2007, 11:37:55 AM »

Do you have any spare time to look over it now, since it's summer time?
Logged

WC1 Remake - A mod for Flight Commander by Kevin Caccamo.
Flight Commander was programmed and coded by Eddie Benowitz.
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!